Aaron Pearce

presents

A Journal By A Designer and Developer

Why dAmnMobile isn't free

Just a quick post to summarize why I didn't put dAmnMobile up for free on the iOS app store.

I was planning to offer a free version that was limited from the start but Apple rejected this due to ratings, (even though they are the same as the pro one), therefore once this was rejected I decided to see how sales went.

The sales went well, about 4-7 copies a day on average, with a spike of about 30 on the day it received it's Daily Deviation, which I can still not believe happened.

The other reason I decided to price it at 99 cents is that I feel my time was worth even a small bit of money, 99 cents is not much at all for an app I think.

Thanks to everyone for buying it and supporting the development of dAmnMobile and future apps.

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